Room 1 a door [[away from room->Corridor]].Corridor with green walls. back to [[room->start Passage]]. (set: $money to 130) you have $money. go to [[table with button->table with button]].Wooden table, with button on it. back to [[Corridor]]. button.x (click: "button.x")[(set: $money to it + 1)button clicked. now money=$money]. go [[under the table]]climb out of table to [[table with button]]. (if:$money is 131)[g [[start Passage]] g]