Room 1
a door [[away from room->Corridor]].Corridor with green walls.
back to [[room->start Passage]].
(set: $money to 130)
you have $money.
go to [[table with button->table with button]].Wooden table, with button on it.
back to [[Corridor]].
button.x (click: "button.x")[(set: $money to it + 1)button clicked. now money=$money].
go [[under the table]]climb out of table to [[table with button]].
(if:$money is 131)[g [[start Passage]] g]